Tuesday, November 2, 2010

The U.S. Supreme Court on Tuesday is hearing a case about violent video games and their potential impact on young people.
Sound familiar? This debate has been raging in the United States for more than a decade.
So what issues are at stake in this case? What evidence is there to support the argument that shoot-'em-up video games encourage kids to be violent or become desensitized to violence?
And what's the trend with labeling violent games -- and does it work?
Here's a brief summary of what you need to know in order to understand these issues. We're sure to hear more on this soon.
1. What's up with the current Supreme Court case?
The justices are hearing arguments about a California law that would prohibit retailers from selling violent video games to people younger than 18.
2. What defines a 'violent video game'?
The California law said the games have to be pretty darn violent to qualify for the ban. Options given to players must include "killing, maiming, dismembering, or sexually assaulting an image of a human being."
3. Who gets to decide if a game qualifies as that violent?
That's a big question for the court. Video game makers are framing the argument as a battle over free speech: How do you determine which video games are protected forms of art and which are patently violent and offensive?
A tricky case might be a violent game about World War II, for example. (Hat tip to NPR for that).
4. Did the California law ever go into effect?
No. The video game industry sued to get the law declared unconstitutional before it was ever enforced in California.
5. What's Gov. Arnold Schwarzenegger's role in this?
In 2005, he signed the California ban on violent video game sales to minors.
6. Did everyone forget Schwarzenegger was "The Terminator"?
Maybe! But this brings up an important point. California argues these games are different from violent movies because they involve the players in the acts of violence.
So, the argument goes, watching your current governor shoot people in a movie is fundamentally different from manipulating his movements with a game controller -- pushing the "B" button to make him end a virtual life, for instance.
7. Do violent video games make kids violent?
Psychologists have been arguing about this for a while.
A "friend of the court" brief filed by those who authored and have supported California's ban lists 130 case studies on the subject and concludes:
"These data continually and strongly suggest that participating in the playing of violent video games by children increases aggressive thought and behavior; increases antisocial behavior and delinquency; engenders poor school performance; and desensitizes the game player to violence."
Others disagree. The 9th U.S. Circuit Court of Appeals overturned the California ban on violent game sales to minors in part because it thought there was no proven link between violent video games and real-world violence.
Furthermore, violence is part of the human condition, that court wrote:
"Violence has always been and remains a central interest of humankind and a recurrent, even obsessive theme of culture both high and low. It engages the interest of children from an early age, as anyone familiar with the classic fairy tales collected by Grimm, Andersen, and Perrault is aware. To shield children right up to the age of 18 from exposure to violent descriptions and images would not only be quixotic, but deforming; it would leave them unequipped to cope with the world as we know it."
8. Do video games offer any benefits for kids?
Sure. Some games are used in schools because they're thought to capture the attention of young people in ways other media can't. Other games aim to promote social change and public awareness.
An Iowa State University psychologist found the dexterity of surgeons improved after they had played video games. And a psychologist at Fordham University found kids' ability to solve problems improved when they played certain types of video games.
9. How easy is it for kids to get violent video games these days?
Not that easy. A 2009 report from the U.S. Federal Trade Commission found only 20 percent of minors were able to purchase M-rated (violent or explicit) video games without the help of an adult.
By comparison, 28 percent of kids were able to purchase R-rated movie tickets without help and 54 percent of them were able to rent such movies, according to the undercover test, which was conducted in 1,250 movie theaters and shops.
10. What's the most violent video game on the market?
"Postal 2," according to a 2009 list of the 10 most violent video games published by AskMen.com. That site calls the game "the epitome of senseless, over-the-top video game violence."
A similar 2009 ranking from PC World puts "Dead Space" among the most violent games. In justifying that ranking, the site says: "Let's put it this way: In order to successfully kill creatures, you must dismember them. As in, lop off their arms and legs with lasers."

Thursday, October 28, 2010

The white iphone 4 was delayed again pushing it back to the spring of 2011. When the iphone 4 dropped last spring represenetives said that a white model would be coming out in late july. When late july came around they said sometime before christmas. Now they are pushing it back further into "spring". The only major problem they are facing now is the white face of the phone isnt mnatching the white center button. Oh no what a massive problem.

Monday, October 25, 2010

this article shows how facebook has incouraged the use of non-anonymous posts on the internet. The effects of cyber bullying and how facebook being open and accepting helping reconnect people.

Thursday, October 21, 2010

yesterday Jobs introduced two models of a redesigned MacBook Air, an 11-inch and 13-inch. Both are very skinny (less than .11 inches at the thinest point) and weigh in at just under three pounds. Two very explicit feature choices enabled that: leaving out the optical drive for loading discs, and the decision to drop the hard drive. Instead, there's just flash-based solid-state drive. And there's going to be more where that came from. apple went as far as to say in there meeting that they see the entire direction of there notebooks going this way. The 13 inch 256 gb is the most expensive and most advanced model. It is said to have a retail of over 1600 dollars when it is launched sometime this summer.

Monday, October 18, 2010

final score 24-21. The vikings win and with the help from around the league positioned themselves greatly to take back the nfc north with a win against the packers next wekkend. hamburger buns and this is everything that mattered over my weekend.

Thursday, October 14, 2010

tech article

on november first mitsubishi will be making a virtual test drive available to the public looking to invest in there automobiles. The virtual tour will enable customers to test all options on the car of there choice. A virtual road test will also be avaiable which will obviously lack real life feelings of the way a car handles and the power under the engine compartment however definately beneficial to the interested car buyers unable to come to there .dealership for a real life test of there soon to be cars

Monday, October 11, 2010

over the weekend i played wiffle ball with my cousins and felicia. On saturday after that i went with my cousin to get his new truck. We whipped it around all day and probably hopped every curb in paramus. I watched football and peeled a potato. It changed my life.